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Book of Weapons

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Book of Weapons Empty Book of Weapons

Post by Dracula Fri Nov 04, 2011 10:21 am

Notes:

1. Durability Depends on Quality
2. Damage does not depend on durability
3. Damage increases with one point each skill-point in the related skill

Types of Weapons:

Staff:
Book of Weapons 1007

Created from:shaft
Slot:two handed
Damage: 1-2
Speed: 0
Durability:
-  Cheap: 50
-  Normal:
-  Expert:
-  Master:
-  Grand master:
-  Grail:

Axe:
Book of Weapons 1002
Created from: wood axe
Slot:two handed
damage:3-6
speed:0
Durability:
-  Cheap: 500
-  Normal: 1000
-  Expert:
-  Master:
-  Grand master:
-  Grail:

Spiked Club:

Book of Weapons 103
Created from: presumed drop from bandit(uncomfirmed)
Slot:one handed
damage:3-9
speed:1
extra stats:
-Bonus to hit:3
Durability:
-  Cheap: 1000
-  Normal:
-  Expert:
-  Master:
-  Grand master:
-  Grail:


Last edited by Dracula on Wed Oct 23, 2013 8:52 am; edited 4 times in total

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Book of Weapons Empty Re: Book of Weapons

Post by Guest Fri Nov 04, 2011 9:45 pm

Sure Dracula, done the basics for now and as it needs it I'll do more. Smile

Do you know if cheap, normal, expert levels only effect their durability and the hit points stay the same?

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Book of Weapons Empty Re: Book of Weapons

Post by anto_capone Sat Nov 05, 2011 12:46 am

Cheap/normal/expert ect doesn't seem to matter. Smile
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Post by Dracula Sat Nov 05, 2011 10:13 am

Aro said that the durabilty depends on quality,and the damage doesn't

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Book of Weapons Empty Re: Book of Weapons

Post by Axel Ackland Sat Nov 05, 2011 3:41 pm

If you use any level quality of shaft, butcher knife, or wood axe there is no difference in the staff, knife, and axe they create.

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Post by anto_capone Sat Nov 05, 2011 4:55 pm

Axel Ackland wrote:If you use any level quality of shaft, butcher knife, or wood axe there is no difference in the staff, knife, and axe they create.

Are we certain of this? I thought the max durability was consistent with the level of quality...
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Post by anto_capone Sat Nov 05, 2011 4:58 pm

Axe
Quality: Normal
Requires: Two Hands
Speed: 0
Damage: 3 - 6
Durability: 20/1000
~Description required. Send your suggestion to Lord Arogandor~
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Post by anto_capone Sat Nov 05, 2011 5:01 pm

Also, shouldn't staff be created from shaft?
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Book of Weapons Empty Re: Book of Weapons

Post by Guest Sun Nov 06, 2011 8:36 am

Thanks when I was doing my editorial magic I knew that was wrong, but for the life of me, I couldnt remember the word shaft.

Okay information updated up to this post.

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Post by TheHeirtotheThrone Sun Nov 06, 2011 11:35 am

Book of Weapons 1001

Book of Weapons 1002

Book of Weapons 1007
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Post by Guest Sun Nov 06, 2011 11:15 pm

Very nice Heir and added in.

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Post by Dracula Sun Mar 11, 2012 11:04 am

bump

i just heard a mace exists,dropable by the bandit,can anyone comfirm this and tell its damage?

also damage increases 1 point per related skill point

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Post by Helfdane Mon Mar 12, 2012 1:26 am

I remember Aro mentioned the bandit can drop a mace. I have been training to use maces.


Last edited by Lord Arogandor on Mon Mar 12, 2012 4:35 pm; edited 1 time in total (Reason for editing : nasty language!)
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Post by Guest Thu Apr 19, 2012 6:12 am

Does anyone have a pic of it? Plus its details?

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Post by Dracula Thu Apr 19, 2012 11:47 am

i'm looking for one at the moment,but bandits dont spawn too often and are tough

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Post by Dracula Wed Oct 16, 2013 12:24 pm

a spiked club is one handed,3-9 damage,speed 1,3 bonus to hit and 1000 durability for cheap

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Post by Dracula Wed Oct 23, 2013 8:51 am

updated the first post with spiked club info,removed dagger for now untill we get accurate info on left/right handed daggers

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Post by anto_capone Fri Oct 25, 2013 7:04 am

Book of Weapons 1002Axe
Axe
Quality: Normal
Requires: Two Hands
Speed: 0
Damage: 3 - 6
Durability: 20/1000
A crude looking weapon, sharp enough to severe limbs. By the looks of it that’s exactly what it has been used for.
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Book of Weapons Empty Re: Book of Weapons

Post by Guest Tue Oct 29, 2013 12:33 pm

Book of Weapons 110
Common Spear
Quality: Cheap
Requires: Two Hands
Speed: 0
Damage: 2 - 10
Durability: 800

Had the knife been done already too? Just in case:

Dagger (Left or Right)
Quality: Cheap
Requires: One Hand
Speed: 2
Bonus to hit: 1
Damage: 2 - 4
Durability: 300

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Post by Dracula Sun Nov 03, 2013 4:10 pm

how do you even get a spear?

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Post by Axel Ackland Sun Nov 03, 2013 5:03 pm

Chance for them to drop off guards.

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