Shouldn't agility apply to dodge?
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Shouldn't agility apply to dodge?
I'll copy the message I sent to Aro, as it might be better to be done here, rather than in private mail.
Regards,
Chico
eu
I see that the description for agility informs that agility should help a bit in increasing the dodge chance, but at help files it is not mentioned, nor it affect stats when changing gear, as it says base 5% plus combat skill.
As strength helps the max/min damage, shouldn't agility increase dodge at least? Or does it affect another combat stat already, like aim/hit chance?
Regards,
Chico
eu
chicoviana- Seeker
- Number of posts : 29
Location : Camaar
Registration date : 2017-07-02
Re: Shouldn't agility apply to dodge?
+ During Event Battles:
Agility is one of the primary skills and each point on the skill ads 0.1 damage to your base damage. No further effects.
+ During Regular Combat:
Agility does increase the chance to hit your opponent by 0.5% per point on the skill. It currently had no effect on your dodging chance.
The skill description (in italic) is used primarily to add a little flavor to the skills and is often outdated.
Agility is one of the primary skills and each point on the skill ads 0.1 damage to your base damage. No further effects.
+ During Regular Combat:
Agility does increase the chance to hit your opponent by 0.5% per point on the skill. It currently had no effect on your dodging chance.
The skill description (in italic) is used primarily to add a little flavor to the skills and is often outdated.
chicoviana likes this post
Re: Shouldn't agility apply to dodge?
chicoviana, also remember that for every combat level you gain, you'll have a 3 % higher chance of hitting a critter. The critter also has less and less chance to hit you the higher combat level you have. Agility is a nice way to boost your hit ability (which max out at 90 %).
AxineeHearth- Seeker
- Number of posts : 102
Registration date : 2016-01-08
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