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Shouldn't agility apply to dodge?

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Shouldn't agility apply to dodge? Empty Shouldn't agility apply to dodge?

Post by chicoviana Sun Mar 22, 2020 2:36 am

I'll copy the message I sent to Aro, as it might be better to be done here, rather than in private mail.


I see that the description for agility informs that agility should help a bit in increasing the dodge chance, but at help files it is not mentioned, nor it affect stats when changing gear, as it says base 5% plus combat skill.

As strength helps the max/min damage, shouldn't agility increase dodge at least? Or does it affect another combat stat already, like aim/hit chance?

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Chico
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Shouldn't agility apply to dodge? Empty Re: Shouldn't agility apply to dodge?

Post by Lord Arogandor Sun Mar 22, 2020 7:20 am

+ During Event Battles:
Agility is one of the primary skills and each point on the skill ads 0.1 damage to your base damage. No further effects.

+ During Regular Combat:
Agility does increase the chance to hit your opponent by 0.5% per point on the skill. It currently had no effect on your dodging chance.

The skill description (in italic) is used primarily to add a little flavor to the skills and is often outdated.

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Shouldn't agility apply to dodge? Empty Re: Shouldn't agility apply to dodge?

Post by AxineeHearth Wed Jun 24, 2020 4:45 am

chicoviana, also remember that for every combat level you gain, you'll have a 3 % higher chance of hitting a critter. The critter also has less and less chance to hit you the higher combat level you have. Agility is a nice way to boost your hit ability (which max out at 90 %).

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