Getting New players

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Re: Getting New players

Post by ArcaneJill on Thu Jul 11, 2013 9:46 pm

I only have 1 line, but I also have a very widescreen monitor.  Forumotion changed their reply boxes a month or so ago.

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Re: Getting New players

Post by anto_capone on Fri Jul 12, 2013 4:36 am

you can click and drag the edges of the quick reply box to make it bigger, and consequentially one line, but it doesn't seem to save the settings
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Re: Getting New players

Post by Airy on Sat Jul 20, 2013 10:20 am

growls, dont suppose we can fix that in the admin section at all Anto?
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Onto new players, I was wondering if someone would like to do up simple story lines that work in the way of the quests that currently happen, so that it teaches new players? Like to be a brewer. etc.

Im working on a new quest for Aro, but have been discussing with Pelarn and Aro about doing such things, to make the beginning of the game easier. I guess we can see what we can all come up with, as its a lot of work, and many hands will make light of it, so if someone has an interest or a trade skill that they know inside out, would love to have a quickie guide on how it works.

Also wouldnt mind a Fields guide, ie what the fields do, whats best for new players first, etc.


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Re: Getting New players

Post by anto_capone on Sat Jul 20, 2013 8:30 pm

I will look into it. I might have to write or find a JS code tho.
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Re: Getting New players

Post by Airy on Sun Jul 21, 2013 7:04 am

Better you than me on the code then Razz I keep forgetting how to do it.

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Re: Getting New players

Post by Cougar on Sun Aug 04, 2013 11:59 pm

I suspect the Labor hall needs a interface update, one of my recruits was complaining about not having work to do, and after being repeatedly explained that there where town jobs, still couldn't find them. She isn't playing anymore unfortunately. Although I suspect that probably would have happened anyway but still every little bit.
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Re: Getting New players

Post by Brown on Mon Aug 05, 2013 2:02 pm

I believe the labor hall has the simplest interface already. It's almost too easy Razz
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Re: Getting New players

Post by Cougar on Mon Aug 05, 2013 5:22 pm

*Shrug* it is pretty simple, but like I said, I had a recruit that couldn't figure out where the town jobs where to spend her spare stamina.

Perhaps all that is needed is after town jobs the amount of jobs open is put in brackets like the other ones. And it isn't entirely clear that those are links and not just headers for the less internet savvy.
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Re: Getting New players

Post by Lord Arogandor on Tue Aug 06, 2013 5:41 pm

 I'll see what I can do to make it more clear for all.

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Re: Getting New players

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